Ld.exe Cannot Find Lgl
In general, * Code: /usr/bin/ld cannot find -lcr Ok, so it cant find libcr.so, these /usr/lib/libsomelib.so are usually symlinks to actual libraries set up by -dev packages specifically for developers * Same solution? Adv Reply Quick Navigation Packaging and Compiling Programs Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums The Ubuntu Forum Community Ubuntu Official Flavours Support Welcome to Qt Centre. http://stackoverflow.com/questions/13335703/ld-exe-cannot-find-lgl
Mingw Ld Exe Cannot Find
You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. tagoror(Posted 1+ years ago)#3 Hello,I think the problem must be related with OpenGL. I have linked the libraries: opengl32, glu32, glut32, and in other linker options I have: -lmingw32 -lSDLmain -lSDL, because this was advised on the code::blocks wiki. FlyingPumba commented Jun 29, 2015 If it's talking about OpenGL, I think I have it installed.
Apparently there are a lot of people out there trying to get static builds in many Qt versions with no success. Try our newsletter Sign up for our newsletter and get our top new questions delivered to your inbox (see an example). Can someone guide me as to what to put in the link, and where to save it in a newbie friendly manner? By checking the directory with the library files, there is no file called libgl.a.
That helped. This is what -lGL is looking for. tagoror(Posted 1+ years ago)#5 ok.Now works fine.libglu1-mesa-dev was missingThanks If you are using MinGW and it's giving you some sort of strange problems, the right place to ask is in MinGW's website or mail list.
Usr Bin Ld Cannot Find
This is NOT a general programming board.Not being able to create an executable because the linker can not find a library is in no way related to Code::Blocks. this page Then point your linker to that library, either explicitly with a full path to the library, or by adding a library search path with -L. Please help. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features.
care to explain? Resistance is futile. Posts: 1442 Re: New User, stumped « Reply #5 on: September 20, 2009, 02:17:42 pm » The question is unrelated to Code::Blocks. http://bestimageweb.com/cannot-find/ld-exe-cannot-find.php Browse other questions tagged c++ windows opengl linker libraries or ask your own question.
It means you switched your app to "adult" version of OpenGL. A different major version number normally indicates some form of incompatibility, so executables compiled for one major version shouldn't attempt to use a different major version. GLUT, GLFW, GLM) Top Site Areas Settings Private Messages Subscriptions Who's Online Search Forums Forums Home Forums OpenGL Developers Forum Items of Importance to the OpenGL Community User Hardware, Software, &
Technological gradient within a solar system?
What's New? I have some experience with C++, but not at all when it comes to linking, and setting up the compiler, because this used to go quite automatic. Sign in to comment Contact GitHub API Training Shop Blog About © 2016 GitHub, Inc. That also means that the moderators will have to read those posts to be sure there's nothing wrong (legally speaking), and that becomes extra work for them when they are doing
My development OS is Linux, I already migrate all the code and everything looks good, except the last build step, it gave me this error: c:/qt/tools/mingw48_32/bin/../lib/gcc/i686-w64-mingw32/4.8.0/../../../../i686-w64-mingw32/bin/ld.exe: cannot find -lGL collect2.exe: error: I imagine it's the same in 14.04, but I'm just assuming. Would I need to actually remove other libs? useful reference For example, it gives me the error: ld.exe||cannot find -lGL|.
To start viewing messages, select the forum that you want to visit from the selection below. vBulletin ©2000 - 2016, Jelsoft Enterprises Ltd. Mine's in /usr/lib/libGL.so in Ubuntu 13.10. The time now is 08:51 PM.